Dear players,

We need your opinion!

Underneath you will find a list of categories/items and we'd like to know if you feel like they would be "Pay to win" or not.

We have seen many differing opinions on this topic in the past. One player may only consider Tonics that boost your speed when completing certain tasks as "pay-to-win", while for another certain Mounts also belong in this category.

So please, take a few moments to fill out this survey, it should take less than 5 minutes to complete.

We will read all your responses dilligently, and will use your feedback to further improve the game that we all love and enjoy!

Question Title

* 1. How much does purchasing time-saving items, such as Tonics, that boost your speed in tasks like crafting for credits influence your perception of a game as "pay-to-win"?

Question Title

* 2. How much does purchasing progression items, such as Infusions or Scrolls, that give you a better chance when upgrading your gear for credits influence your perception of a game as "pay-to-win"?

Question Title

* 3. How much does purchasing convenience/quality of life items, such as the Anywhere Postowl and Warehouse, that make it easier to manage your inventory for credits influence your perception of a game as "pay-to-win"?

Question Title

* 4. How much does purchasing Mounts, such as the Stormwraith Kirin, for credits influence your perception of a game as "pay-to-win"?

Question Title

* 5. How much does purchasing Pets, such as the Narayana Squire, for credits influence your perception of a game as "pay-to-win"?

Question Title

* 6. How much does purchasing inventory management items, such as the Expansion Scrolls, that increase your bag size for credits influence your perception of a game as "pay-to-win"?

Question Title

* 7. How much does purchasing house design items, such as the Beanstalk House Design, for credits influence your perception of a game as "pay-to-win"?

Question Title

* 8. How much does purchasing cosmetic items, like costumes and furniture, for credits influence your perception of a game as "pay-to-win"?

Question Title

* 9. How much does purchasing Experience Buff items, such as the Vocation Tonic, that allows you to level up faster for credits influence your perception of a game as "pay-to-win"?

Question Title

* 10. If you have any other opinions about "pay-to-win" in general or specifically in ArcheAge: Unchained that we didn't ask about in the questions, please share your thoughts with us here. (OPTIONAL)

0 of 10 answered
 

T